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Publié parStéphane Walter Modifié depuis plus de 10 années
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What is the value of 5 2 ? 10 No Pierre, 5 2 is 5 X 5; it is not 5 X 2 What is the value of 5 2 ? 25 Great! Do you want another exercise? What is the value of 5 2 ? 10 No Pierre, 5 2 is 5 X 5; it is not 5 X 2 What is the value of 5 2 ? 25 Great! Do you want another exercise?
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Forgete-learning Prof. Pierre Dillenbourg Centre de Recherche et d’Appui sur la Formation et ses Technologies (CRAFT) ? 1995 2005 2015
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Lectures Readings Exercises Hands-On VideoConf Hypertexts CBT & CAL Simulations School e-Learning
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Lectures Readings Exercises VideoConf Hypertexts CBT & CAL School
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Lectures Readings Exercises VideoConf Hypertexts CBT & CAL School
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Histoire des “confisquables” 1950: Stylos à plumes 1960: Stylos à bille 1970: Calculettes 2000: Télélphones portables
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Technology has no intrinsic pedagogical value
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Lectures Readings Exercises VideoConf Hypertexts CBT & CAL School
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e-Learning : video, hypertext, CBT, simulation,… Integrated Learning : collaborative environments Real world : location based services, mobile devices Ubiquitious : tangible, roomware, wearables, …
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Lectures Readings Exercises Hands-On Gymnasium Berufs BildungCompany Corporate Association
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e-Learning : video, hypertext, CBT, simulation,…
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VideoConf Hypertexts CBT & CAL Simulations e-Learning This screen is too small ! Le Zinc (UMH, Belgium)
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Useful e-Learning will not disappear
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Modelling Space (UAe, Greece)
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Belvedere (Univ. Hawaii, USA)
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Loom (MIT, USA)
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http://bitsandspaces.ethz.ch
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Think horizontally Teacher Student
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The «ArgueGraph » script Phase1
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Phase 2 The «ArgueGraph » script
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Phase 3 The «ArgueGraph » script
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Design choices Immediate FB Delayed FB Microworld FB Theories Behavioursim Constructivism Metacognition Phase 4 The «ArgueGraph » script
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Integrated Learning Scripts Individual Group Social
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e-Learning : video, hypertext, CBT, simulation,… Integrated Learning : collaborative environments Don’t start an e-learning project!
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Mobile Learning
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Learn Anytime Anywhere
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Show it to me
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Simulation inputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation inputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation inputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation inputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation inputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation outputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation outputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation outputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Simulation outputs WiSim (Z. Crivelli, CRAFT, EPFL)
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Location Awareness
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LINUX / MAC ?
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Computing in the Wild Girard in, Jermann & Nova (CRAFT, EPFL)
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Student Teacher Apprentice Boss School Company
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Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise
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Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier
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Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier Elève Prof Ecole Elève Sup. Entreprise Elève Sup. Entreprise Elève Sup. Entreprise Chantier
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Maintain the consistency of training activities distributed over many places. Etudiant: Marc Staub Entreprise: Dubout Charpentes Chantier: Auberge Apples Mise à jour: 22.02.05 à 15:12 Etudiant: Marc Staub Entreprise: Dubout Charpentes Chantier: Auberge Apples Mise à jour: 22.02.05 à 15:12
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Shoutspace Urban Tapestries Location-Based Services Position + Annotation
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e-Learning : video, hypertext, CBT, simulation,… Integrated Learning : collaborative environments Real world : location based services, mobile devices Back to Real Space
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e-Learning : video, hypertext, CBT, simulation,… Integrated Learning : collaborative environments Real world : location based services, mobile devices Ubiquitious : tangible, roomware, wearables, …
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The Disappearing Computer
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Ubiquitous Computing
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Ubquitous Computing http://www.smart-its.org/artefacts/artefacts.html
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Wearables http://borglab.media.mit.edu “A person's computer should be worn, much as eyeglasses or clothing are worn, and interact with the user based on the context of the situation. “
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Wearables Today’s Stories Kids’Cam
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http://www.shape-dc.org/highlights/story.html http://www.ambient-agoras.org/ http://www.fogscreen.com/ France Telecom Diversity of Outputs
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Diversity of Inputs http://www.hitl.washington.edu/people/cj/PT/pt.html http://web.media.mit.edu/~joep/SpectrumWeb/captions/Carpet.html http://www.mrl.nott.ac.uk/
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Roomware http://www.ipsi.fraunhofer.de http://www.wilkhahn.fr/
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Tangibles http://www.cs.colorado.edu
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Tangibles McPhail, S. (2002) Buddy Bugs: A Physical User Interface for Windows® Instant Messenger. Western Computer Graphics Symposium (Skigraph’02), March.
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MIT, MediaLab
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e-Learning : video, hypertext, CBT, simulation,… Integrated Learning : collaborative environments Real world : location based services, mobile devices Inventing learning technologies for vocational training requires to open our mind to things that do not look like learning technologies. Ubiquitious : tangible, roomware, wearables, … P. Dillenbourg, EPFL
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Don’t predict the future, invent it
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